

Swords & Wizardry: A Monster Analysis Table, By Hi.Random Chart: Quick Demon Name Generator.Hammersong's Legacy: A Task Resolution System. Barsoom is een fictieve weergave van de planeet Mars gemaakt door de Amerikaanse pulp fiction schrijver Edgar Rice Burroughs.Swords & Wizardry: Four Low-Level Magical Beasts.Hammersong's Legacy: The Circle of Mithril and the.Lessons Learned From Savage Worlds: The Plot Point.Random Chart: Quick Barsoomian Name Generator.Swords & Wizardry: Suggested House Rules for Savin.Hammersong's Legacy: Calendar of Cameria.The Madlands Campaign: Some Story Elements.GM Mentoring: Vanilla Fantasy vs Distinct Flavor.The Madlands Campaign: Thoughts on Class Concepts.While depicting many outlandish inventions, and advanced technology, it is a savage world of honor, noble sacrifice, and constant struggle, where martial prowess is paramount, and where many races fight over dwindling resources. One Shot Adventure Creation: The Challenge The world of Barsoom is a romantic vision of a dying Mars, based on now-outdated scientific ideas made popular by Astronomer Percival Lowell in the early 20th century.A Tidbit From The Demons Campaign Setting.Hammersong's Legacy: Table of Contents.Random Chart: 36 Challenges for One Shot Adventure.This table was generated by parsing a list of names from the Barsoom series by Edgar Rice Burroughs, and pairing down the resulting list of prefixes and suffixes by frequency and by flavor. (Okay, maybe Kantolian might make a good wizard's name, but I digress.) It's definitely not a name you'll see in a bog-standard fantasy game. That gives us a Barsoomian name of: Yerst Kantolian. My three d66 rolls are, in order, 64, 26 and 51. That indicates that the name should be formatted thus: " ". To determine the format of the name, I rolled a 3 on my d6. So, by way of demonstration, let's create a Barsoomian Name. For example, rolling a 2 on the first d6 and a 6 on the second d6 would create a result of 26. The first d6 represents the tens digit, and the second d6 represents the ones digit. For those that aren't, roll two d6s and read them similar to percentile dice.
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Those familiar with this blog already know how to create a d66 roll. The Prefix and Suffix table are both d66 tables. After that, roll on the appropriate table(s) as called for. First, roll 1d6 to determine the format of the name itself.
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Barsoom-style games are becoming more and more popular, making a little generator like this one a nice addition for those who are running them, or even for players seeking names appropriate for their characters within that setting. Here's another random chart, this time to allow for quick Barsoomian Name generation.
